So I finished all of my Job conversions. 21 Jobs, a whole heap of spells and abilities, and weapons, armor (and a new armor type, Bracer, a mage-version of a shield, not to be confused with Gauntlet, which is a separate piece of armor, replaced by Rings for wizard-types).
I'm thinking about using my Augment system (secondary abilities like Doublehand, Swiftness, etc.) to model secondary action abilities for Jobs. Particularly, taking three or four abilities from each suite, or three or four spells of a category, and making Ability or Magic augments from them. I have most of them worked out, except for magic. I'm trying to figure out how to split some of the Time-Space Magic into smaller suites of spells. Particularly where to put Blink/Focus/Blinkra/Focara, Old/Oldga, Extend/Shorten/Extendra/Shortera, and Time Slip/Regen/Regain/Adloquium. Also, the highest-level Black Magic like Ultima, Flare, and others are speicfically bought individually. Below is what I have, without those individuals:
Warrior - Ability: Swordplay: Aggressor, Provoke, Blade Beam, Flurry.
Knight - Ability: Rend: Rend Defense, Rend Speed, Rend Mind, Rend Power
Dragoon - Ability: D-Skill: Jump, Reis Wind, White Draw, Diving Jump.
Paladin - Ability: Cover: Cover, Sentinel, Invincible.
Dark Knight - Ability: Darkness: Dark Wave, Sanguine Sword, Infernal Blade.
Samurai - Ability: Bushido: Shirahadori, Magicide, Meditate.
Monk - Ability: Barehand: Focus, Meteor Strike, Whirlwind.
Archer - Ability: Archery: Take Aim, Blackout, Sonic Boom.
Thief - Ability: Thievery: Steal, Sneak Attack, Sprint, Flee.
Bard - Ability: Vocalist: Cantus Firmis, Matador's Song, Soul Etude.
Engineer - Ability: Machinist: Analyze, Upgrade, Dismantler.
Ninja - Ability: Jutsu: Utsusemi, Katon, Kagenui.
Gambler - Ability: Lady Luck: Lucky Dice, Felicity, Spell Reels.
Chemist - Ability: Stash: <not sure yet>
Magic: Blizzard - Blizzard, Blizzara, Blizzaga.
Magic: Cure - Cure, Cura, Curaga, Curaja
Magic: Defense - Protect, Shell, Protectga, Shellga, Wall, Wallga.
Magic: Dark - Dark, Darkra, Darkga.
Magic: Fire - Fire, Fira, Firaga.
Magic: Gravity - Gravity, Gravira, Graviga.
Magic: Holy - Holy, Holyra, Holyga.
Magic: Life - Raise, Arise, Full-Life.
Magic: Meteor - Comet, Meteor, Meteorga.
Magic: Poison - Poison, Bio, Venom.
Magic: Restore - Blindna, Poisona, Stona, Vox, Esuna.
Magic: Thunder - Thunder, Thundara, Thundaga
Magic: Status- Body - Toad, Mini, Curse.
Magic: Time - Hold, Haste, Slow, Hastega, Slowga, Stop, Stopga.
Magic: Wind - Aero, Aera, Aeroga.
Maybe change Magic: Time to a different sub-category, say Magic: Time-Speed, and do the same with the above (so Old/Oldga goes under Magic: Time-Age, Extend/etc. goes under Magic: Time-Status, etc.)
Thoughts?