Alchemy

This magic concentrates on curing ailments and restoring health to the wounded.

There are three levels of Alchemy: 1st, 3rd, and 5th.

Level 1

Antidote: This bitter medicine is good for the health. The target has any Poison or Disease status removed. Target: One character. Range: Same area. Duration: Instant. Mana: 10

Cure: This golden potion glows with internal light. Take the character's maximum HP and apply two Cuts. The character regains this many HP. Target: One character. Range: Same area. Duration: Instant. Mana: 10

Preventative Tonic: This red potion tastes like dust and stone. The next negative status effect that would be applied to the character is ignored. Target: One character. Range: Same area. Duration: Battle. Mana: 10

Catalyst: This powder enhances the effects of other items. The effect of a one-shot item is doubled (Potion, Ether, attack item, etc.), but the item must be used before the end of the current turn. Target: One item. Range: Same area. Duration: Instant. Mana: 10

Level 3

Pancea, Smelling Salts, Potion of Heroism, Heart Stone

Level 5

Phoenix Draught, Sunlight Powder, Moonstone, Transmute

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